Search
Open menu
Search
BGG랭킹
BGG전체 : 0

7.8
Edge of Darkness: Guildmaster Edition (2019)
  • facebook
  • blog
  • twitter
  • link
  • 인원

    1-4 명

    BGG추천: 1-3 명
  • 게임시간

    120-120 분

  • 연령

    14+

    BGG추천: 0+
  • 게임 난이도

    3.50 / 5

게임 소개

The Kickstarter edition (Guildmaster Reward) includes content not found in the retail edition (noted in bold):


Center game board and Advancement Extension Boards
21 Location Boards and 158 Associated Advancements [i.e. 9 additional location boards and their 68 additional associated advancements]
Cardboard Influence/Goodwill, Coins, and Reputation tokens
Plastic Influence/Goodwill, Coins, and Reputation tokens
Cardboard 1st Player Token & Turn Tracker Token
Plastic 1st Player Token & Turn Tracker Token
Plastic Threat Tower, Wooden Threat Cubes & Cloth Threat Bag
4 dual-layer Guild Leader player boards and 10 × 4 cardboard Agent tokens
10 × 4 plastic 3D Agent figurines and 10 × 4 plastic player-color bases
10 × 4 cardboard Player Aid Counters, 4 cardboard Defense Tracker tokens
10 × 4 plastic Player Aid Counters, 4 wooden Defense Tracker tokens
7 × 4 Guild Allegiance Slips
4 × 4 Starting Card Advancements (3 Citizens, 1 Patrician)
18 Neutral Starting Advancements (12 Citizen, 6 Patrician)
50 Tarot Sized AEG Premium Card Sleeves
Rulebook, Player's Handbook, Standard Game Box


Edge of Darkness is the third Card Crafting Game from Alderac Entertainment Group designed by John D. Clair. Edge of Darkness combines Card Crafting, Worker Placement, shared deck-building, and a whole new Threat Challenge system in a medium-weight euro-style board game of 60 to 120 minutes for 1 to 4 players.

Players are the heads of powerful guilds in the City. Each Guild vies with the others to become the leaders of the City in a desperate struggle against great evil. But the Guilds must also work together because the dangers facing the city can harm them all.

The Guilds exert their control in the city by sending agents to various locations where they can generate resources or abilities and enable the Guild to take actions. Guilds grow in power as they maneuver their agents and loyalists into positions of importance in the districts and organizations of the City. Over time the Guilds can seek to create synergies between the places their agents have been assigned and the tendrils of influence the Guilds have connected to the City's infrastructure.

To win a Guild must have the most power in the city when the game ends. Power is gained having the allegiance of important citizens and nobles, by accumulating wealth, and by undertaking actions beneficial to the City such as defending it from external and internal threats.

Here are some highlights of the mechanics in the game:


Card Crafting: Similar to the original card-crafting game, Mystic Vale, all cards are constructed of crafting slips which have game content on 1/3rd of the slip and are transparent on the other 2/3rds. During the game players will construct cards, combining (sleeving) different effects onto one card (ideally in ways that make strategic sense). However, unlike Mystic Vale, the transparent cards are double-sided, and when you upgrade the "good" side of the cards (front), you also add strength to the "bad" side of the cards (back).
Group deckbuilding using one shared deck: Rather than having your own deck, there is a central deck that all players draw from and discard to. Different players will have the allegiance of different cards in that deck. Using other players' cards means you have to pay them. During the game you can claim allegiance of more cards in the deck by sleeving a slip into the card with your color and seal.
Card-driven worker placement: While your actions are card-driven, most costs in the game are in the form of opportunity cost. Advancements don't have a cost, instead they require the use of workers to a greater or lesser degree depending on the power of the card. e.g. many effects require placing or pulling workers from different city locations as dictated by the card effects. Since you have a limited number of workers to use, you will constantly be choosing to forgo one useful thing in order to do another.
Threat Tower: There is a Threat Tower which dictates when and whom Threats will attack. Cards leave the shared deck and enter the Threat Board, where they accumulate Threat Cubes on each player's turn. These cubes are color-coded, and when a threshold number of cubes on a card, it attacks the City. If one player has the majority of cubes on the card, it attacks that player. If the majority color is black, it attacks all players!
Modular set up: Edge of Darkness will come with 12 Locations. Each game you use only 10 of these Locations, which can be specifically selected or chosen randomly, making for a lot of variety from game-to-game in the types of challenges you will face and the strategies you will need to employ. These Locations are comprised of a Location Board and Crafting Slips. Location Boards may specify special rules for worker placement, or extend the basic rules with all new systems. For example, a combination of Location Boards can be used to assemble a party of heroes to take the fight to the Threat Tower and engage in a Monster Hunt!


자유게시판 관련 글

View All >

리뷰게시판 관련 글

View All >
0개의 댓글이 있습니다.
별점

평균점수 0.00

베스트게시물

  • [] 조용한 키포지 게시판에 이벤트를 건의합니다!
    • Lv.11

      bbaanngg

    • 7

    • 439

    • 2023-07-25

  • [자유] 창고 행사 천기누설 스을
    • 관리자

      [GM]신나요

    • 16

    • 4539

    • 2024-05-10

  • [자유] 젝스님트/사보타지 기념판을 네이버에서만 판매하는 이유가 있나요?
    • Lv.14

      junholee

    • 11

    • 979

    • 2024-05-02

  • [자유] 4월, 이달의 내돈내산 우수 리뷰를 발표합니다.
    • 관리자

      왜마이티를거기서

    • 14

    • 701

    • 2024-04-30

  • [창작] [만화] 칠교신도시
    • Lv.44

      채소밭

    • 15

    • 411

    • 2024-04-25

  • [자유] 아나크로니 너무 저렴하네요..!
    • Lv.29

      Leo

    • 10

    • 1375

    • 2024-04-25

  • [창작] [만화] 버거가 버거워 + 페스타 후기
    • Lv.44

      채소밭

    • 13

    • 724

    • 2024-04-09

  • [후기] [만화] 테라포밍 마스
    • Lv.45

      포풍

    • 9

    • 827

    • 2024-04-05

  • [키포지] 2024.04.20 코리아보드게임즈 듀얼 대회 후기
    • Lv.1

      새벽

    • 10

    • 480

    • 2024-04-21

  • [키포지] 즐거운 대회였습니다!! (간단한 1차 후기, 사진위주)
    • Lv.36

      물고기

    • 9

    • 470

    • 2024-04-20

  • [자유] 오늘도 평화로운 하차
    • 관리자

      [GM]신나요

    • 13

    • 2943

    • 2024-04-19

  • [자유] 전업 보드게임 작가를 꿈꾸는 분들을 위해, 김건희가 인사이트를 드립니다.
    • Lv.1

      웨이브미디어

    • 10

    • 779

    • 2024-04-18

  • [자유] 머더 미스터리 상표권 관련
    • 관리자

      [GM]하비게임본부

    • 15

    • 2357

    • 2024-04-18

  • [갤러] 라스베가스로 떠난 카우보이들 (feat. 소 판 돈)
    • 관리자

      에이캇뜨필충만

    • 7

    • 1015

    • 2023-09-18

  • [후기] 메이지나이트 리뷰 및 후기입니다.
    • Lv.4

      첨엔다그래요

    • 12

    • 1005

    • 2024-04-12

게임명 검색
Mypage Close My News